The vertical leap test demonstrates how high a player can jump and reach. Ideally, the test shows how high the athlete's center of mass (COM) moves. But since a person's COM is often difficult to determine, the test usually estimates the results by measuring the difference between how high a subject can reach from a standing position, and how high the subject can reach when they jump (either from a stationary or running start). One variation of this test is to simply see how high the athlete can jump and reach. While this latter method measures the maximum height the athlete can touch, it doesn't provide us with how high he/she actually jumped. In simple terms a player with an 9' reach, jumping 1' will reach 10'. A player with a 7' reach, jumping 3' will also reach 10', although it is obvious that the 7' player jumped higher. Simply measuring how high the subject can reach from a standing position before they jump, gives us the additional information needed to calculate how high the athlete jumped.
Professional and college organizations often conduct this test by having the athlete stand next to a tall pole that has little plastic flags extending from it, as shown below. The athlete then jumps and swipes the highest flags he can, and the result is recorded.
If you want to measure your own vertical leap but don't have access to one of these testing devices, you can simply film yourself jumping from a standing position. Besides the basic principles of video analysis (see http://videosportsanalysis.blogspot.com/2009/03/video-analysis-of-sports-101.html), there are two important concepts to keep in mind:
- In your video clip, you must be able to see an object of known height. This object should also be in the same vertical plane the subject is jumping in. If you're jumping next to a wall, marking a known height on the wall should be good enough. The reason you need to have this information is so the analysis software can scale the distance measurement appropriately (this concept will be shown on the video below).
- The video analysis software you're using must be able to calculate the distance between two points and be able to use the known height of the object to calibrate the measured distance accordingly; otherwise, the distance between the two points will simply be in units of pixels, which isn't very useful. We need to be able to convert the distance to something like inches or centimeters. If you're interested in finding out more about software packages that offer this type of feature, just let us know and we'll be happy to point you in the right direction.
Below we have a video clip of a subject performing the vertical leap test:
As you can see, we have one point identifying the highest point the subject reached while standing, and one point identifying the highest point the subject reached during the jump. As mentioned in the two concepts above, we have also shown the known height of another object (in this case, the distance from the ground to a point marked on the wall is 37"); and the software automatically uses this information to display the distance between the two points the subject reached in units of inches (23.7").
Compare this subject's results with the likes of NBA superstars Kobe Bryant (38") and Dwight Howard (40"), set to meet in the 2009 NBA Finals. Bryant has been vitually unguardable, draining shots while having defenders' hands in his face, and zipping around opponents with his lightning-quick first step. Howard is a physical force to be reckoned with; players move out of his way when he elevates, to avoid getting "posterized" when he throws down one of his thunderous dunks. It's amazing what these athletes are capable of; and using tests such as the vertical leap allows us to have a more complete understanding of how incredible they really are.
1 comment:
Here's a link to a volleyball player reputed to have a 50" vertical leap: http://www.youtube.com/watch?v=QoKhEiAHfYs
Post a Comment